AI Insights · Timothy · April 2023
Top 5 io Games Performance in Russia Q1 2023
Explore the performance trends of the top five io games in Russia during the first quarter of 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top five io games in Russia demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the popularity and financial success of these games.
Snake Rivals - io Snakes Games from Supersolid Ltd saw a peak in weekly revenue at $221 in the week of January 23, followed by fluctuations, ending the quarter at $56. Weekly downloads peaked early at around 9K in the week of January 2, with a notable dip mid-quarter, and a recovery to 5.6K by the end of March. Active users showed a decline from 23.4K in early January to around 19K by the end of March, with a mid-quarter low of 14.6K.
Snake.io - Fun Online Snake from Kooapps maintained steady weekly revenue, peaking at $126 in late February. Weekly downloads were strong throughout the quarter, starting at 138.9K in early January and ending at 107.5K in late March. Active users peaked at 1.34M in the final week of March, showing a consistent upward trend from 891.7K in late December.
Wormax.io by ELYLAND INVESTMENT COMPANY LIMITED experienced a peak in weekly revenue at $211 in early January, with a gradual decline to $72 by the end of March. Weekly downloads saw a maximum of 7.8K in early January, stabilizing around 5.2K towards the end of March. Active users remained relatively stable, starting at 19.9K and peaking at 25.5K in early January, ending the quarter at 21.8K.
Little Big Snake from LittleBigSnake, Inc saw a high in weekly revenue at $389 in late December, with a significant drop to $69 by the end of March. Weekly downloads peaked at 15.7K in late January, with a notable dip to 7.3K in late February, recovering to 10.1K by the end of March. Active users peaked at 46.2K in late January, with a slight decline to 37.2K by the end of March.
State.io - Conquer the World from AI Games FZ had consistent weekly revenue, peaking at $72 in mid-January. Weekly downloads remained strong, starting at 31.9K in late December, peaking at 34.5K in early February, and ending at 31.5K in late March. Active users showed stability, starting at 98.8K in late December and peaking at 104.1K in early February, ending the quarter at 98.5K.
For more detailed insights and data on these games, visit Sensor Tower.